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Ubisoft Level Designer Interview

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Average Interview – Overall Positive Experience – Yes, and I accepted – Sat, 23 Apr 2016

Interviewed Apr 2012 in Montreal, QC(took 18 days)
Very straightforward questions, testing basic design experience but mostly probing my attitude and work habits/style. What games have I worked on, what went well or badly about those projects, etc. I explained a bit about past projects from a tools and workflow perspective, and talked about what aspects of my work I had most enjoyed or was most proud of on those projects. It felt like they were testing me mostly as a "culture-fit" rather than inquiring as to my design knowledge, which I think was okay for the reasonably generic role they were hiring me for. They wanted to know if I was right for their team, more than they wanted to know if I was an especially clever or talented designer.

Interview Questions
Do [I] understand that people in Quebec speak French? (Because many people who move here struggle with this.)
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Other Details
The interview consisted of a Phone Interview, Group/Panel Interview and a Background Check


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